Could Konami's Metal gear solid 5 be coming for PS4? A recent Konami job listing suggests it is.
The listing states they are looking for someone to work on "the latest metal gear solid, targeted at high end consoles and PC."
It is also worth noting the image on the listing depicts Big Boss - so could we be in for another return to the pre MGS-1 era? Definitely one to watch!
Wednesday, 22 February 2012
All psn psp games now work on vita.
Sony tech boffins have been busy it seems. Last week they released a list of psp games that would be playable on PSVita at launch, now it would appear they have added more , all of them in fact.
The PSVita segment of the PS store is now live and a quick jaunt into the psp game section of it reveals the entire collection available now for play on your shiney new Vita.
So whats stopping you now? Happy downloading folks!
The PSVita segment of the PS store is now live and a quick jaunt into the psp game section of it reveals the entire collection available now for play on your shiney new Vita.
So whats stopping you now? Happy downloading folks!
Tuesday, 21 February 2012
Naughty dog not supporting Vita.
Golden abyss launches alongside the new PSVita tomorrow; but many raised an eyebrow when it was confirmed the game would not be developed by uncharted developers Naughty dog, the talented team behind Drakes three successful outings on PS3.
As it turned out; we had no need to worry, because Golden abyss is fantastic, but it still leaves Vita fans around the world wondering when they will get to see a Naughty dog developed Vita game.
It seemed Naughty dog fans would soon get the news they longed to hear yesterday, when gaming site Eurogamer spoke with Guy Longsworth, Sony vice president of PS brand marketing. Longsworth asured gamers that all their top studios, including Naughty dog, would be supporting PSVita in the future.
However, this may not turn out to be the case. Today, Naughty dog have responded to Longsworth's comments and things do not seem so positive. Anne Meyer of Naughty dog states;
"We're not working on anything for PS Vita,"
Ouch. That is pretty clear to us at this stage, but will they support the handheld in the future;
"I won't say never, ever, but there's no plans for it right now - we've always felt that consoles play to our strengths as a studio the best."
Meyer explained further: "I hate to sound like a treading the line spin-meister here, but I've said that traditionally consoles have played to our strengths - and desires to push the utmost limit of resources and memory our tech and engine.
"That can change with the right handheld, [that's] why I said I won't ever say 'never'. But we haven't encountered that yet - that's why Jak [& Daxter: The Last Frontier] wasn't an internal project for us.
"Of course, I should have expected the GAF hyperbole to go from there - but we've never made a handheld game, so us saying we're not working on anything at the moment shouldn't be some earth shattering surprise."
Not great news then for those, like us, who looked forward to seeing what the elite studio could achieve on a portable platform. Fingers crossed they change their minds.
As it turned out; we had no need to worry, because Golden abyss is fantastic, but it still leaves Vita fans around the world wondering when they will get to see a Naughty dog developed Vita game.
It seemed Naughty dog fans would soon get the news they longed to hear yesterday, when gaming site Eurogamer spoke with Guy Longsworth, Sony vice president of PS brand marketing. Longsworth asured gamers that all their top studios, including Naughty dog, would be supporting PSVita in the future.
However, this may not turn out to be the case. Today, Naughty dog have responded to Longsworth's comments and things do not seem so positive. Anne Meyer of Naughty dog states;
"We're not working on anything for PS Vita,"
Ouch. That is pretty clear to us at this stage, but will they support the handheld in the future;
"I won't say never, ever, but there's no plans for it right now - we've always felt that consoles play to our strengths as a studio the best."
Meyer explained further: "I hate to sound like a treading the line spin-meister here, but I've said that traditionally consoles have played to our strengths - and desires to push the utmost limit of resources and memory our tech and engine.
"That can change with the right handheld, [that's] why I said I won't ever say 'never'. But we haven't encountered that yet - that's why Jak [& Daxter: The Last Frontier] wasn't an internal project for us.
"Of course, I should have expected the GAF hyperbole to go from there - but we've never made a handheld game, so us saying we're not working on anything at the moment shouldn't be some earth shattering surprise."
Not great news then for those, like us, who looked forward to seeing what the elite studio could achieve on a portable platform. Fingers crossed they change their minds.
Syndicate Trophies revealed.
Avatars by Sterling Adventures
Syndicate is out on the 24th of feb.
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